设计模式之装饰者模式-学习笔记

一、定义

动态地将责任附加到对象上。若要扩展功能,装饰者提供了比继承更有弹性的替代方案。

二、理解

如下图所示,在对象内部创建一个实例变量,用来记录被装起来的实例,然后实现一层一层装饰起来。当需要执行贯穿所有实例的方法是,通过逐级调用内层被装饰实例实现调用:

三、实现

public abstract class Beverage {  //饮料,抽象类
	String description = "Unknown Beverage";
	public String getDescription(){
		return description;
	}
	
	public abstract double cost(); //神奇的抽象方法
}

public class DarkRoast extends Beverage{ //深培咖啡
	public DarkRoast(){
		description = "DarkRoast Coffee";
	}
	
	public double cost(){
		return 0.99;
	}
}

public class Decat extends Beverage { //低咖啡因咖啡
	public Decat(){
		description = "Decat Coffee";
	}
	public double cost(){
		return 1.05;
	}

}

public class Espresso extends Beverage{ //浓缩咖啡
	public Espresso(){
		description = "Espresso";
	}
	
	public double cost(){
		return 1.99;
	}
}

public class HouseBlend  extends Beverage{ //综合咖啡
	public HouseBlend(){
		description = "House Blend Coffee";
	}
	public double cost(){
		return 0.89;
	}
}

public abstract class CondimentDecorator extends Beverage{ //抽象类继承抽象类
	public abstract String getDescription(); //抽象类方法
}

public class Mocha extends CondimentDecorator { //摩卡调料
	Beverage beverage;   //装饰内层实例
	
	public Mocha(Beverage beverage){ //内层实例初始化
		this.beverage = beverage;
	}
	
	public String getDescription(){
		return beverage.getDescription() + ",Mocha";
	}
	
	public double cost(){ //逐层调用内层实例
		return 0.20 + beverage.cost();
	}
}

public class Soy extends CondimentDecorator{
	Beverage beverage;
	
	public Soy(Beverage beverage){
		this.beverage = beverage;
	}
	
	public String getDescription(){
		return beverage.getDescription()+" , Soy";
	}
	public double cost(){
		return 0.15 + beverage.cost();
	}
}

public class Whip extends CondimentDecorator {
	Beverage beverage;
	public Whip(Beverage beverage){
		this.beverage = beverage;
	}
	public String getDescription(){
		return beverage.getDescription()+" ,Whip ";
	}
	
	public double cost(){
		return 0.10 + beverage.cost();
	}
}

public class StarbuzzCoffee {
	public static void main(String args[]){
		Beverage beverage = new Espresso();
		System.out.println(beverage.getDescription()
				+" $"+beverage.cost());
		Beverage beverage2 = new DarkRoast();
		beverage2 = new Mocha(beverage2); //只要有引用,就不会被GC回收
		beverage2 = new Mocha(beverage2);
		beverage2 = new Whip(beverage2);
		System.out.println(beverage2.getDescription()
				+" $"+beverage2.cost());
		
		Beverage beverage3 = new HouseBlend();
		beverage3 = new Soy(beverage3);
		beverage3 =  new Mocha(beverage3);
		beverage3 =  new Whip(beverage3);
		System.out.println(beverage3.getDescription()
				+" $" +  beverage3.cost());
		
	}
}

 

四、总结

1、装饰者与被装饰者必须是一样的类型,也就是有共同的超类。上面的demo使用继承实现类型匹配。

2、装饰者与组件组合时,得到的新行为,来源于组合对象。

3、通常装饰类的实现采用的是抽象类,而非接口。